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In
designing the helmet, we used a combination of old and new tools. Highly
detailed computer data of the head allowed us to design the shape of the
interior and exterior shells to accurately match the human skull, which
was necessary to achieve maximum comfort and safety. Sewn-liner prototypes
were produced much the way sketches would beby the designer's own
hands. Because fit and feel are so important, we often worked in front of
a mirror with actual production materials, first taping together combinations
of fabric and then sewing several mock-ups to see what felt best. These
liners were then used in conjunction with the computer-generated models
and tested for comfort and fit. We feel it is important to mix design tools
within the design process to insure an unbiased viewpoint of the problem.
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